#ifndef __GameOverSceneE_H__
#define __GameOverScene_H__

#include "cocos2d.h"
using namespace cocos2d;
class GameOverScene : public cocos2d::CCLayer
{
public:
	bool initWithParams(bool won);
    static CCScene* scene(bool won);
    void goBack(CCObject* sender);
    CREATE_FUNC(GameOverScene);
};

#endif // __HELLOWORLD_SCENE_H__
